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Sylvan's Curse

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Devlog

  • Graphical Challenges: The "Programmer Art" Phase
    May 08, 2026 by Chadyaniki
    One thing this experience has taught me is a deep appreciation for game graphics. I have known since high school that I do not have any natural artistic talent, and making game sprites from scratch is... Continue reading
  • Rhythm of Combat
    May 07, 2026 by Chadyaniki#combat, #enemy AI, #action, #top down, #game
    The Vulnerability System I developed a vulnerability system for the enemies. My motivation was that enemies in most games seem to show very little self-preservation, existing only to tank player attac... Continue reading
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